Greenpeace goes Gaming

Last December, Greenpeace put out a simple two person game called Deep Sea Desperation that focused on protecting ocean habitat for the Greenpeace player and drilling in more difficult places for the Big Oil player.  Lots rather fun.  The main page is here, while the rules are there.  There is a lively discussion about it at The Miniatures Page.

Apparently someone else came up with a game called Save The Whale! about eco-warriors vs. whalers.

Both games are free and look fun to play and educational as well.

FFT NATO (UK) vs Soviet Game from a year ago

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A year ago (cannot quite believe I am saying that) I finished enough of my UK moderns to run a decent sized Fistful of TOWs 2 game.  I have played or run a few Fistful of TOWs games, and it is my favorite rule set for this period, but, for this game, most people had not played the rules.  So it was a learning experience.

The scenario was a simple meeting engagement between two Soviet T80/BMP2 battalions and two companies of Challenger 1s with FV432 and Recon support.  It did not go well for the Soviets and if I run this scenario again, I will increase the size of the Soviet forces.

I created a slide show of the game.  The Flickr set is here.

Egypt: Bits from Behind the Scenes

Two little bits (rumors?) from behind the scenes during Egypt's uprising.

Robert Fisk reported that on January 30th Mubarak ordered the military to attack the demonstrators in Tahrir Square, but the officers refused:

Last night, a military officer guarding the tens of thousands celebrating in Cairo threw down his rifle and joined the demonstrators, yet another sign of the ordinary Egyptian soldier's growing sympathy for the democracy demonstrators. We had witnessed many similar sentiments from the army over the past two weeks. But the critical moment came on the evening of 30 January when, it is now clear, Mubarak ordered the Egyptian Third Army to crush the demonstrators in Tahrir Square with their tanks after flying F-16 fighter bombers at low level over the protesters.

Many of the senior tank commanders could be seen tearing off their headsets – over which they had received the fatal orders – to use their mobile phones. They were, it now transpires, calling their own military families for advice. Fathers who had spent their lives serving the Egyptian army told their sons to disobey, that they must never kill their own people.

Thus when General Hassan al-Rawani told the massive crowds yesterday evening that "everything you want will be realised – all your demands will be met", the people cried back: "The army and the people stand together – the army and the people are united. The army and the people belong to one hand."

While Paul Amar wrote that during the February 4th attacks on democracy demonstrators by pro-Mubarak supporters (likely paid thugs, police in plain clothes, government employees and even convicts freed on the condition that they attack the demonstrators), were not widely prevented by the military because they did not have ammunition:

The army’s role in countering Suleiman’s lust for repression was crucial to saving the momentum of this uprising. On 4 February, the day of the most terrifying police/thug brutality in Tahrir Square, many commentators noted that the military were trying to stop the thug attacks but were not being very forceful or aggressive. Was this a sign that the military really wanted the protesters to be crushed? Since then, we have learned that the military in the square were not provisioned with bullets. The military were trying as best they could to battle the police/thugs, but Suleiman had taken away their bullets for fear the military would side with the protesters and use the ammunition to overthrow him.

That the military was unwilling to attack the demonstrators on January 30th, certainly lends support to the notion that their ammunition was take away from them before February 4th, and highlights the usefulness of nonviolent tactics in undermining the support given to the regime by the military and other groups in and outside of a government.

You say you want a Twitter revolution

With the exciting (largely) nonviolent overthrow of the Tunisian and Egyptian authoritarian governments, there has been talk of the effects of Twitter, Facebook and other social networking tools on these events.  Techdirt points us to the use of Usenet to keep the outside world informed of what was going on in the Soviet Union during the 1991 coup.  It is an interesting, albeit brief read.

Certainly in the Tunisian revolution, Anonymous seems to have had a hand in helping to take down government servers.  Certainly, if they were able to hack the computers and phone system of the presidency and make it difficult communicate with others then that would have contributed to Ben Ali's ouster.  Certainly, the internet can allow local nonviolent activists to work together and abroad to plan their efforts and craft fliers to distribute about goals and tactics.

Different articles have downplayed the effects of the internet and social media on the revolutions in Tunisia, Egypt and else where, but one of the keys to a successful nonviolent revolution is that large numbers of people must not fear government repression and realize that others do not fear such repression as well.  By increasing communication between people, the internet and social media help that process.  Hopefully these tools will get used to help overthrow authoritarian governments in the Middle East and beyond.

Finished Deisho Fleet

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I finally finished the Deisho fleet I have been working on for a while.  I created a slide show.  The fleet consists of:

  • 3 Do"Ming"Tao Class Frigates
  • 3 Yen'Ming'Tao Class Frigates
  • 2 Shi'Dong'Tao Class Destroyers
  • 2 Jin'Dong'Tao Class Destroyers
  • 2 Ro'Dong'Tao Class Destroyers
  • 1 Jimg'Gung'Tao class Heavy Cruiser
  • 1 Bao'Gung'Tao Class Heavy Cruiser
  • 1 Yao'Jing'Tao Class Strike Carrier

Unfortunately, the mount hole of one of the destroyers proved to be too small, so I will need to redrill that one. 

Here are the painting notes:

  1. after building them, I spray primed them with a gray primer;
  2. applied a darker gray to them.  See this note;
  3. applied a red mixture to different parts of the ship;
  4. applied my standard Floquil silver wash to the red parts to give them a different look;
  5. painted the gun barrels, missile launchers and hanger with Model Master Gun Metal;
  6. finally painted the inside of the engines in Floquil USSR Underside Blue.

Pictures were taken with the macro feature in direct sunlight, though the picture of the entire fleet might have had the flash on unfortunately.

I have a bunch of other Deisho ships, but those will have to wait their turn in the queue. 

HP announces the TouchPad months before it will be available

As a long-time Palm user (though not for over a year – anyone want a used Verizon Treo 600?), I am happy that HP will be releasing a new webOS tablet computer, the TouchPad, and two new phones.  The articles on it look positive, though none of them mention the devices' battery life. 

With any luck the TouchPad is faster than the Samsung Galaxy Tab, which was increadibly slow when I tried it at Bust Buy.  However, the phones are not out until the Spring and the TouchPad won't be out until the Summer, so my guess is that HP's plans to be the next Apple will get dashed when Apple releases the iPad2 in the next few months.

 

Finally revised my star ship fleet combat rules

I finally revised my star ship fleet combat rules with the comments from the last playtest.  I added a few more changes to the mechanics and a number of additions as well.  Expanded the number of ships for which I have stats, though they will need to be revised as we play with them. 

I also wrote a summary sheet that players can use to keep track of their ships during a game.  Each ship is on a single line which is an idea I got from A Fistful of TOWs.

Here they are:

We will do another play test and then I will release it to a wider set of folks. I plan to keep it to two pages, if at all possible, though I may add one more page with my design notes and motivation.

Suggestions for a name for the game are most welcome.

I think Steve Jobs got this one wrong

I was showing my five year old daughter panoramic photos of different cities when she started to touch the screen to make it do things, ala my iPhone.  Her efforts only put finger prints on the screen, but had no measurable effect on what the computer did of course.  I think Steve Jobs assertion that no one would want to use multitouch on a laptop/notebook screen is one that will get reconsidered in a year.

Links of Note, 1/7/2011

Quick hit: getting too close to power – Geek Feminism, sexist trolls and worse on the internet

NJ Public Pension Slugfest Reporting Omits 15 Years of Governors Stealing From Workers – Naked Capitalism, as Utah Phillips once said, The long memory is the most radical idea in America.

The Left Has Nowhere To Go – Truth Dig

Good Code– xkcd, a bit o' humor

Another Court Says It's Okay For Police To Search Your Mobile Phone Without A Warrant – Tech Dirt

US Air Force Intelligence Veteran Of Afghan War Explains Why He Supports Wikileaks – Tech Dirt

US Gov't Strategy To Prevent Leaks Is Leaked – Tech Dirt

Wikileaks: Israelis ‘Intend to Keep the Gazan Economy on the Brink of Collapse’ – Juan Cole, via Naked Capitalism

More young scientists: 8-Year-Olds Publish Scientific Bee Study – Geek Feminism

Fed Plans to End Tough Sanction Against Predatory Lending – Naked Capitalism

Standard & Poor’s Triple A Ratings Collapse Again. The Question is Why? – ProPublica

Would You Be Bullish About A Country with Five Years of Negative Real ROE? – Naked Capitalism, not all is rosy in China

Living without Money | a Documentary Film via Mark Boyle

Does America really have the finest military in the world? – Salon

We Really Do Spend More Than $1 Trillion on War – Truth Dig

A War Like No Other

Feynman called a woman “worse than a whore” for not exchanging sex for sandwiches. – Geek Feminism

The musings of Jamie O'Keefe: pirate party activist, geek, father and gamer.